private enterF(){
//人物与箱子碰撞;
for(this.i = 0 ;this.i<this.boxpp.length;this.i++){
Collision.block(this.rw,this.boxpp[this.i]);
if(Collision.collisionSide == "Bottom"){
this.rw.isOnGround = true;
this.rw.vy = this.rw.gravity;
}else if(Collision.collisionSide == "Top")
{
this.rw.vy = 0;
}else if(Collision.collisionSide == "Right"||Collision.collisionSide == "Left")
{
this.rw.vx = 0;
}
}
}
我的碰撞是这样写的 |