顺便问一下皮肤的话怎么在loadingUI加载,之前也是用写成绝对路径的办法加载图片的
[mw_shl_code=javascript,true]private mProgressBarSkin = `<?xml version="1.0" encoding="utf-8"?>
<e:Skin class="ProgressBar" width="322" height="10" xmlns:e="http://ns.egret.com/eui" xmlns:w="http://ns.egret.com/wing">
<e:Image source="resource/assets/game/progress_bg.png" scale9Grid="13,3,85,4" width="322" height="10"/>
<e:Image id="thumb" source="resource/assets/game/progress_bar.png"/>
</e:Skin>`;
private progressbar: eui.ProgressBar; [/mw_shl_code] |